Where I am now. I have returned to my dragon head design to further the detailing of the overall skin texture in HD Geometry mode. I am loving the outcome so far. I feel I can spend forever in a day working on this project, but I need to eventually move on once I feel I have it a good stopping point.
...I refined the teeth a bit for a more rounded front snout. Now I am working on the body with Zspheres. This project has been a challenge to say the least. I am sure the body will be even more challenging considering I plan on figuring out how to create some awesome wings for this guy. Looking forward to painting the entire form. Not sure if I want to use photoshop or polypaint in ZBrush. Thoughts??

Added the upper and a couple of lower teeth. I am going to take a break to process and digest the work I have done and think about the lower front teeth and how I should place them. Its all in the details.

Further down the rabbit hole. Still working on final details as well as considereing texture and color. I am also trying to keep in mind the body shape. "Just keep swimming"
Dragon's Head Project progress. Still working on the details such as horns and texture. I am happy with the overall basic form. Now time to bring it home. Looking forward to giving him a body.
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